League of Legends Master Yi Strategy Build Guide on MOBAFire. Champion guides for the league of legends champion Master Yi. Created and rated by players, search through some of the best builds to increase your game and dominate the field of battle. Players guide you through every step of Master Yi creation, modification and play style. League of Legends guides are sorted by player rating by default but can also be sorted by other criteria such as age or total comments. Browse other League of Legends Champion Guide.
New Summoner Icons, Tentative Midseason Durability changes, and more! As we continue the 7. PBE cycle, today's update includes a slew of mid season durability and item changes on the PBE early, several new summoner icons, and more! Manage your expectations accordingly.)Table of Contents. Rakan and Xayah continued testing. He noted on reddit that these are still slated for patch 7. USA.com provides easy to find states, metro areas, counties, cities, zip codes, and area codes information, including population, races, income, housing, school. I think you could easily use the AP Jungle. 4/6 PBE Update: New Summoner Icons, Tentative Midseason Durability changes, and more! PBE for early testing. In case you missed it, here is the Dev Corner post where I talked about the goals and direction for these changes. I'll be happy to respond to questions about individual changes in this post, but I won't go into exhaustive detail for every single line straight away. We're looking at a long PBE cycle for these changes with the expectation of making some changes along the way, so things aren't necessarily final. Additionally, there will likely be some changes coming to a few penetration and AD items coming in future cycles. With that said, here are the changes! Magic. Resist/lvl changes. These changes are aimed at providing some slight increase in durability to champions without MR growth, for reasons like the previous removal of Locket Aura from the game, as well as to softly combat the increased prevalence of heavy magic damage over the years. Moving forward, we may use MR/lvl as a tuning lever that varies by champion, similar to how we do for Armor/lvl. Champions with 0 MR/lvl : : 0 MR/lvl > > > 0. MR/lvl New Items. Two brand new items are being added to the shop. Gargoyle Stoneplate. Aims to make tanky champions especially durable in the context of a teamfight, without making them so durable in solo play. Cost: 2. 50. 0g (9. Build Path: Chain Vest, Negatron Cloak. Effects: +4. 0 Armor+4. Magic Resist. Unique Passive - Stone Skin: If 3+ enemy champions are nearby, grants +4. Armor and Magic Resist. Unique Active - Metallicize: Increases maximum and current Health by 4. If Stone Skin is active, the Health increase becomes 1. Adaptive Helm. Fills a niche of being top tier protection against sustained magic damage dealers (somewhat akin to how Warden's Mail and its upgrades do this, but for magic damage). Reworked Items. These items tended to have mismatched stats and effects, and we aim to address that here. Guardian Angel - EXPERIMENTAL. Guardian Angel is now positioned as an AD/Armor item, with the intention of making its unique effect less attractive to tanks and its build path more attractive to its intended users. Although its build path looks pleasant, we aim to ship it such that it is not very efficient from a gold efficiency and slot efficiency perspective, so that it's not a default third- ish purchase for AD champions. Banshee's Veil - EXPERIMENTALBanshee's Veil has had its stats swapped with Abyssal Scepter, aiming to put both items' unique effects on stat lines that feel more appropriate to them. Wanting to verify that this item doesn't become the dominant rush item for mid lane especially, though rushing should be acceptable in some cases if it is a situational decision based on champion/matchup. This shield refreshes after no damage is taken from enemy champions for 4. Abyssal Scepter - EXPERIMENTALAbyssal Scepter has had its stats swapped with Banshee's Veil. This should be a more appealing unique effect for tanks, and it helps to round out the decisions players make around Magic Resist itemization. Doran's Shield. Effects: +8. Health. Passive: Restores 6 Health every 5 seconds. Passive: Basic attacks deal an additional 5 physical damage to minions on hit. Unique Passive: Regain an additional 2. Health over 1. 0 seconds after taking damage from an enemy champion. Changed Items. These changes tend to be about making items slightly more about their resists and less about Health (with the goal of them being less generally effective on their own) or about sharpening their unique effects Sunfire Cape. Health reduced 5. Armor increased 5. Burn damage reduced 2. Bonus damage to minions and monsters increased 5. Cinderhulk (all versions)Now also deals 1. I'll be answering questions that come up along the way. These will not ship in 7. Balance Changes. * Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical or experimental changes. Be aware that what you see below may be lacking context or other changes that didn't make it in or were implemented in an earlier patch this cycle! These are not official notes. Champions. All. Nautilus. Riptide (E): Mana cost increased from 4. Damage lowered from 5. This shield refreshes after no damage is taken from enemy champions for 4. Cinderhulk (all versions)Now deals 1. If Stone Skin is active, the Health increase becomes 1. Context and Notes. Below you'll find additional recent context and discussion for several PBE change this cycle: 1)Lots of context on Midseason durability direction and goals from Riot Repertoir. Riot Repertoir on why these item changes are a patch early. The Naut nerfs are for 7.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
September 2017
Categories |